At this point in the development of this game, I think the most important thing for you to know is that, for now, it’s just me. This is a mad project by a mad developer who’s been singularly obsessed with and focused on making an MMORPG ever since first experiencing the genre over a decade ago.
I know some will dismiss the possibility of this game ever being created and finished. I don’t hold that against anyone. In fact, it’s a huge motivator for me to get back to work. They’ll be welcomed back if and when I’ve earned their trust through the progress I’m able to show them.
The question some might ask is, “Why this game?” For me, there are three main reasons why.
The first reason is that I realized some time ago that no one else is going to make this game. The vision I have is so specific to my experiences and what I believe an MMORPG can be.
The second reason is that I believe I’m uniquely positioned to build this game as a solo developer. I’ve spent years honing my skills, building games, prototypes, and web applications. Each experience has led me to this point.
Finally, the third reason is simple: I desperately want to play this game. This is the game I’ve always wanted to exist, and I’m willing to take on the challenge to make it a reality.
If you’re a fan of the MMORPG genre, both new and old, this game is for you. If you’ve watched the decline of good games and the genre you love, this project is my answer—a game built for the true fans, by someone who loves the genre as much as you do.
This creative endeavor is my mountain. It’s a love letter to all the games I grew up with and to the current games that inspire me. As a father, I always tell my kids to set big goals, as Jim Rohn said, “for what it will make of you.”
Thank you for believing in me and in this project. I can’t wait to share it with you as it continues to grow.